Sunday, June 16, 2013

Injustice: Gods Among Us (the mobile version)


You know, what else can I say about this game. All I know about it is what I've played, and that it's the mobile version of a game I possibly will never play. But then again that has never stopped me from writing a review/guide/ramble-fest before!

Like many of the games I've reviewed/provided guides for, this was one of the fad-games going around school. I can see why, too. All you basically do is either tap or swipe your finger on the screen to punch, slap, and or kick the opposing in the face. Simple, pick up play. Well it would be, if it weren't for the long intro that no one really cared for. Really it's one of those slow panning intros with voice over added, how is that entertaining? The only thing I found enjoyable in the opening was a single quote at the end.



I find this quote very true, being that there is the possibility where someone actually did like the intro it came after. Now then, like this paragraph being an intro, I give you the content in which you actually clicked on this post for.

Basically, you start out with three randomized characters in the tutorial level, and unless you get all the luck and are given a gold card, like Superman or something, you get stuck with two bronze leveled cards and shaved-Grundy. From there, the rest of the game is a bunch of point-and-level-grinding until you can afford the Booster Packs, cause face it unless you REALLY want that Gold-Card-Insurgency-Joker, no one gots time for that much grinding. Plus you get two character upgrade cards, yay profit. Now that I'm done summarizing what you do in the game, here's a quick guide on how to do it with a tad bit more ease! Yay!

Support Cards!:
One word, two syllables: Ripoff. Seriously these things cost points you can be using on getting that booster pack or character card you want, and the changes they offer are minuscule and barely noticeable. Basically, don't buy these, not worth it.

Card Tiers:
There are three types of cards: Bronze, Silver, and Gold. Really, you should just be going for the gold, like in sports, but you may settle for silver if you're in a real pinch. The bronze, don't get the bronze. Like the support cards, the tier three cards seem useful, but soon become obsolite once you get to the second page of missions. So yeah, go for the gold or settle for the silver, and to for bane if you can. Bane is a good tank character, and he can dish out a decent amount of damage, too. Also it's fun to watch his final bar attack.

Battle:
Tap for light, Swipe for heavy, and trouble hold to block. Simple fighting tactics, right? Yes right did you think I was going for something with that? No. But, seeing to how the light attack is just tapping the screen, it gives the opening of the possibility to just rapi-tap the screen until the opponent feints. Which I am sure everyone does, you know until a bar becomes full. And speaking of bars, here's a guide to winning at the mini games present when you preform a bar attack.
Tap-circle: Tap with two fingers, it's faster and easier for most people.
The slidy-bar bit: tap as quickly as you can once it pops up. Chances are that it gets to the near center in the brief second it pops up. 
Tap to fill-bar: same as the circle, just tap with two fingers.

 Well that's it, really all I can tell you about the game. Well I can tell you more actually, but as stated before in one of my post if memory serves, I am lazy. So just settle with what you got. Don't be greedy.

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